The King of Iron Fist Tournament 5 came to a close. The final battle was against the sponsor of the tournament, Jinpachi Mishima, and Jin Kazama. Jin Kazama came away as the victor.
Becoming the president of the Mishima Zaibatsu, Jin immediately began various programs within the company and converted the Tekkenshu into a spy project. People began to suspect a darkness in Jin, leading to increased tension, infighting, and finally a full-scale war. The whole world was drawn in, and when the nations began losing power, the Zaibatsu, able to gain a profit from the potential of war, announced its independence and declared war on the entire world.
Initially, the Mishima Zaibatsu was a formidable enemy, but then G Corporation rose to the position of the main opposition to the Zaibatsu. The world saw the rival company as the savior, and endorsed them completely in their drive to suppress the Zaibatsu. Eventually, G Corporation announced that the president of the Mishima Zaibatsu was the root cause of the war, and promises an immense amount of money to anyone who can capture Jin Kazama alive. G Corporation's current chairman and CEO, Kazuya Mishima, took over the company after killing all those within it who betrayed him just before The King of Iron Fist Tournament 5.
But, almost as if anticipating this move, the Mishima Zaibatsu announced the opening of The King of Iron Fist Tournament 6. People may enter to gain fame, money and revenge. In the midst of this chaos, the curtains rise on The King of Iron Fist Tournament 6.
Changes
1)Animations have been changed for every character.
2)Stages are connected, sometimes through levels, meaning that characters can be knocked through walls and floors.
3)Character customization is far more detailed than in Tekken 5 Dark Resurrection. There are items corresponding to different parts of the body, and you can swap tops/bottoms from each of the various costumes, as well as substitute alternate options. There are many customizations that are common to all characters (gloveless and shoeless, caps, star-shaped sunglasses, etc.)and various character-specific items. In late December 2007, custom colors were introduced as part of Tekken 6's Winter Campaign in Japan.
4)All characters have an “item move”, as seen at the AOU trailer. Although not all of them will have the same effectiveness. Specific items must be equipped when customizing a character in order to use the move.
5)There is a "rage system" where the lower one's health is, the more damage is dealt with each hit.
6)So far, Yoshimitsu has gone under the most drastic change. Harada notes that it will be much more difficult to use Yoshimitsu this time around, and they consider him an “Expert” character. Part of his story includes the fact that his sword is now losing power, and he must take a new fighting style, Kenjutsu from the Manji clan, this includes both dual sword fighting and pure fist fighting.
7)A lot of Lei Wulong’s laying down stances have been changed. They look more like Lei Fei and Shun Di’s laying down stance from Virtua Fighter 5. They also changed the properties where Lei can be counter-hit and juggled out of his laying down stances.
8)Many changes were done to Marshall Law. It is noted that fans of Bruce Lee and those that know of Jeet Kune Do will be very pleased.
9)Minor changes have been made to the move lists of all the characters. This includes additions of new moves and losses of others such as Heihachi Mishima's Twin Pistons (d/f+1,2). In some cases, a move may simply have a new command.
10)The universal low parry no longer guarantees a launch.
11)All jabs are now universally 10 frames except Ganryu's whose jab is still 12 frames([3]).
12)Some characters will have new costumes; others may have minor changes to their original costumes. (eg. Xiaoyu's main outfit was originally pink but in Tekken Dark Resurrection and Tekken 6, it is orange. Same with Jin and Lei (blue from green)). Tekken 6 might have 4 costumes for each character as shown in the latest gameplay videos.
13)Newly unveiled is the “bounce” effect used in juggles. Normally after moves that knock the opponent down in juggles and they can not tech roll, a new “bounce” comes into play. For example, Kazuya Mishima can now do f,N,d~d/f+2, f,N,d~d/f+2, 1, f+4 (this move causes the opponent to bounce off of the floor), f,N,d,D/F+4,1.
14)Two new KO animations have been added. Low-hit KOs will have the character fall to their knees and roll onto their backs. Mid-hit KOs will now cause the opponent to jacknife forwards, clutching at their gut, before falling backwards to lie on their back, ending with their legs bent.
15)Some characters have had their fighting stances changed. Some have been changed greatly, while others have only been changed slightly. Those characters are Bruce Irvin, Lei Wulong, Marshall Law, Nina Williams, and Yoshimitsu.
16)The health bar has been made longer, due to the increased damage potential.
17)A number of characters have had their voices and / or their sounds changed. Possibly all the character's voices and sounds may be changed for the PS3 release.
18)Tekken 6 is the first game since Tekken 2 to show you a unique picture of the final two bosses before the actual fight. Tekken 2 did this with Kazuya Mishima and Devil, whilst Tekken 6 shows Jin Kazama and Azazel. It is also the third game to implement the character selection action, the two previous games being Tekken and Tekken Tag Tournament.